prep for statistics table

This commit is contained in:
Michael Simard
2021-08-02 14:48:50 -05:00
parent 15fde0b5bb
commit c38b621bdd
9 changed files with 132 additions and 56 deletions

View File

@@ -1,55 +0,0 @@
import Fluent
//struct CreateMatch: Migration {
// func prepare(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match")
// .id()
// .field("map", .string)
// .field("win", .bool)
// .field("date", .datetime)
// .field("roundsWon", .int)
// .field("roundsLost", .int)
//
// .create()
// }
//
// func revert(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("matches").delete()
// }
//}
struct AddCasual:Migration{
func prepare(on database: Database) -> EventLoopFuture<Void> {
return database.schema("match")
.field("competitive",.bool)
.field("gameMode",.int)
.update()
}
func revert(on database: Database) -> EventLoopFuture<Void> {
return database.schema("match23es").delete()
}
}
//struct AddCODGame2: Migration {
//
//
// func prepare(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match")
// .field("codGame",.string)
// .field("notes",.string)
// .field("players",.string)
// .update()
//
// }
//
// func revert(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match23es").delete()
// }
//}
//

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@@ -0,0 +1,92 @@
import Fluent
struct CreateStatistics: Migration {
// Prepares the database for storing Galaxy models.
func prepare(on database: Database) -> EventLoopFuture<Void> {
database.schema("statistics")
.id()
.field("title", .string)
.field("wins", .int)
.field("losses", .int)
.create()
}
// Optionally reverts the changes made in the prepare method.
func revert(on database: Database) -> EventLoopFuture<Void> {
database.schema("statistics").delete()
}
}
//struct CreateMatch: Migration {
// func prepare(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match")
// .id()
// .field("map", .string)
// .field("win", .bool)
// .field("date", .datetime)
// .field("roundsWon", .int)
// .field("roundsLost", .int)
//
// .create()
// }
//
// func revert(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("matches").delete()
// }
//}
//
//
//struct AddStats:Migration{
//
//
//
// func prepare(on database: Database) -> EventLoopFuture<Void> {
// return database.create(Galaxy.self) { builder in
// builder.field(for: \.id, isIdentifier: true)
// builder.field(for: \.name)
// }
// }
//
// func revert(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match23es").delete()
// }
//}
//
//struct AddCasual:Migration{
//
//
// func prepare(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match")
// .field("competitive",.bool)
// .field("gameMode",.int)
// .update()
//
// }
//
// func revert(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match23es").delete()
// }
//}
//struct AddCODGame2: Migration {
//
//
// func prepare(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match")
// .field("codGame",.string)
// .field("notes",.string)
// .field("players",.string)
// .update()
//
// }
//
// func revert(on database: Database) -> EventLoopFuture<Void> {
// return database.schema("match23es").delete()
// }
//}
//