import Fluent import Vapor struct CODDate { let month:Int let year:Int let day: Int let hour:Int let minute:Int } struct StatsController: RouteCollection { func boot(routes: RoutesBuilder) throws { let statsRoute = routes.grouped("cod-tracker","api", "stats") statsRoute.get("allMatches", use: index) statsRoute.get("totalWins", use: totalWins) statsRoute.get("totalLosses", use: totalLosses) statsRoute.get("overall", use: overall) statsRoute.get("allDaily", use: allDaily) statsRoute.post("logMatch", use: logMatch) statsRoute.get("history","page",":page", use: history) statsRoute.get("history", use: history) statsRoute.get("maps", use: mapRecords) statsRoute.get("maps","game",":game","competitive",":competitive",use: mapRecords) statsRoute.get("maps","game",":game","competitive",":competitive", "gamemode", ":gamemode",use: mapRecords) statsRoute.get("dashboard", use: dashboard) statsRoute.get("recalculate", use: recalc) statsRoute.get("stats","q",":query", use: history) } func dashboard(db: Database) throws -> EventLoopFuture { let statistics = WinLossRecords.query(on: db).all() let adamAffectedMatches = Match.query(on: db).filter(\.$finalKillRuinedPlayerId == 6).count() // let totalMWGames = Match.query(on: db).filter(\.$codGame == "mw").count() let colourSchemeConfigs = ColourScheme.query(on: db).all().map { colourScheme in return colourScheme.map { cs in return cs.colorSchemeConfig } } return (statistics.and(adamAffectedMatches).and(colourSchemeConfigs)).map { arg -> (DashboardStats) in let (((statistics, adamAffectedMatches),colors)) = arg // return statistics.map { statistics in return DashboardStats(dashboardItems: (statistics.map({ statisticItem in let title = statisticItem.title var title2:String? = "" var content1 = "" var content2 = "" var sortOrder = 0 var backgroundColor = "484848" if statisticItem.codTrackerId == "no_hyder_overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 100 } else if statisticItem.codTrackerId == "mw_overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 20 backgroundColor = colors.first(where: {$0.gameId == "mw"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "mw_six_players"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 60 backgroundColor = colors.first(where: {$0.gameId == "mw"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "2021_overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 50 } else if statisticItem.codTrackerId == "bocw_overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 30 backgroundColor = colors.first(where: {$0.gameId == "bocw"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "with_hyder_overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 110 } else if statisticItem.codTrackerId == "mw_five_players"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 70 backgroundColor = colors.first(where: {$0.gameId == "mw"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "casual_overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 40 } else if statisticItem.codTrackerId == "overall_four_players"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 80 } else if statisticItem.codTrackerId == "overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 10 } else if statisticItem.codTrackerId == "2020_overall"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 90 } else if statisticItem.codTrackerId == "bocw_nuketown_halloween"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = 41 backgroundColor = colors.first(where: {$0.gameId == "bocw"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "vg_casual"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = -80 backgroundColor = colors.first(where: {$0.gameId == "vg"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "bocw_casual"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = -79 backgroundColor = colors.first(where: {$0.gameId == "bocw"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "vg_competitive"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = -81 backgroundColor = colors.first(where: {$0.gameId == "vg"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "mw2_casual"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = -82 backgroundColor = colors.first(where: {$0.gameId == "mw2"})?.tileColour ?? backgroundColor } else if statisticItem.codTrackerId == "mw2_competitive"{ title2 = "Ratio" content1 = "\(statisticItem.wins)-\(statisticItem.losses)" content2 = Utils.getRatio(wins: statisticItem.wins, losses: statisticItem.losses) sortOrder = -83 backgroundColor = colors.first(where: {$0.gameId == "mw2"})?.tileColour ?? backgroundColor } else { } return DashboardItem(codTrackerId:statisticItem.codTrackerId, title: title, content: content1, title2: title2, content2: content2, sortOrder: sortOrder, backgroundColor:backgroundColor) } ) + [ DashboardItem(codTrackerId: "adam_ruined_final_kills", title: "Final Kills Ruined by Adam", content: "\(adamAffectedMatches + 7)", title2: "", content2: "",sortOrder: 1000, backgroundColor: "484848"), ] ).sorted{$0.sortOrder < $1.sortOrder} ) } } func dashboard(req: Request) throws -> EventLoopFuture { return try dashboard(db: req.db) } func history(req: Request) throws -> EventLoopFuture { if let page = req.parameters.get("page", as: Int.self) { return Match.query(on: req.db).count().flatMap { (totalMatches) -> EventLoopFuture in let startRecord = min (page * 20, totalMatches) let lastRecord = min (startRecord + 20, totalMatches) return Match.query(on: req.db).sort(\.$date, .descending).range(startRecord.. (MatchHistory) in return MatchHistory(total:totalMatches, matches: matches, hasMorePages: lastRecord < totalMatches) } } } else { return Match.query(on: req.db).count().flatMap { (totalMatches) -> EventLoopFuture in return Match.query(on: req.db).sort(\.$date, .descending).limit(20).all().map { (matches) -> (MatchHistory) in return MatchHistory(total:totalMatches, matches: matches, hasMorePages: totalMatches > 20) } } } } func logMatch(req: Request) throws -> EventLoopFuture { let newMatch = try req.content.decode(Match.self) return newMatch.save(on: req.db).map { newMatch} } func getCountedMatches(matches:[Match]) -> Stats{ let countedMatches = matches.filter { return self.shouldCountMatch(match: $0) } let totals = countedMatches.reduce([0,0]) { (totals, match) -> [Int] in if match.win == true { return [totals[0] + 1, totals[1]] } else { return [totals[0], totals[1] + 1] } } let winCount = totals[0] let lossCount = totals[1] return Stats( totalWins: Int(winCount), totalLosses: Int(lossCount)) } func getAllMatches(matches:[Match]) -> Stats{ let totals = matches.reduce([0,0]) { (totals, match) -> [Int] in if match.win == true { return [totals[0] + 1, totals[1]] } else { return [totals[0], totals[1] + 1] } } let winCount = totals[0] let lossCount = totals[1] return Stats( totalWins: Int(winCount), totalLosses: Int(lossCount)) } func getStatsWithMostRecentDailyRecord(sortedMatches:[Match], game:String? = nil) -> StatsWithMostRecentDailyRecord { let stats = getCountedMatches(matches: sortedMatches) //print ("MRR STATS \(Date().timeIntervalSince(startTime))") let mostRecentDailyStats = self.mostRecentDailyStats(matches: sortedMatches, game: game) //print ("MRR DAILY \(Date().timeIntervalSince(startTime))") let ret = StatsWithMostRecentDailyRecord(winLoss: stats.winLossRatio, totalWins: stats.totalWins, totalLosses: stats.totalLosses, mostRecentRecord:"\(mostRecentDailyStats.totalWins)-\(mostRecentDailyStats.totalLosses)") return ret } func mostRecentDailyStats (matches:[Match], game:String? = nil) -> Stats{ let daysPlayed = getDaysPlayed(sortedMatches: matches) let lastDayPlayed = daysPlayed.last //print ("MDD days played \(Date().timeIntervalSince(startTime))") return getCountedMatches(matches: matches.filter({ (match) -> Bool in var shouldInclude = match.date.day == lastDayPlayed?.day && match.date.month == lastDayPlayed?.month && match.date.year == lastDayPlayed?.year && self.shouldCountMatch(match: match) if let game = game { shouldInclude = shouldInclude && match.codGame == game } return shouldInclude })) } private func shouldCountMatch (match:Match) -> Bool { let isColdWar = match.codGame == "bocw" let numberOfPlayers = self.numberOfPlayers(match: match) if match.competitive == false { return false } if isColdWar { if numberOfPlayers == 0 { return true } else if numberOfPlayers > 4 { return true } else { return false } } else { if numberOfPlayers > 4 || numberOfPlayers == 0 { return true } else if numberOfPlayers == 4 { return match.date < Date(timeIntervalSince1970: 1612159200) } // February 1 2021 else { return false } } } func getStatsForYear(year:Int, db: Database) -> EventLoopFuture{ // Specify date components var dateComponents = DateComponents() dateComponents.year = year dateComponents.month = 1 dateComponents.day = 1 dateComponents.timeZone = TimeZone(abbreviation: "EST") // Japan Standard Time dateComponents.hour = 8 dateComponents.minute = 0 // Create date from components let userCalendar = Calendar(identifier: .gregorian) // since the components above (like year 1980) are for Gregorian let startDate = userCalendar.date(from: dateComponents) var endDateComponenents = DateComponents() endDateComponenents.year = year + 1 endDateComponenents.month = 1 endDateComponenents.day = 1 endDateComponenents.timeZone = TimeZone(abbreviation: "EST") // Japan Standard Time endDateComponenents.hour = 8 endDateComponenents.minute = 0 let endDate = userCalendar.date(from: endDateComponenents) return Match.query(on: db).filter(\.$date > startDate!).filter(\.$date < endDate!).all().map { (matches) -> (Stats) in return self.getCountedMatches(matches: matches) } } private func numberOfPlayers(match:Match) -> Int { return match.players?.components(separatedBy: ",").count ?? 0 } private func getDaysPlayed(sortedMatches:[Match]) -> [CODDate] { let dates = sortedMatches.suffix(30).map { (match) -> CODDate in return CODDate(month: match.date.month, year: match.date.year, day: match.date.day, hour: match.date.hour, minute: match.date.minute) } return dates.reduce([CODDate]()) { (datesPlayed, codDate) -> [CODDate] in if datesPlayed.contains(where: { (existingDate) -> Bool in if codDate.month == existingDate.month && codDate.year == existingDate.year && existingDate.day == codDate.day{ return true } return false }){ return datesPlayed }else { return datesPlayed + [codDate] } } } func getCumulativeWinLossRatios(matches:[Match]) -> [DataPoint] { let daysPlayed = getDaysPlayed(sortedMatches: matches) var cumulativeRatios : [DataPoint] = [] var cumulativeWins:Int = 0 var cumulativeLosses:Int = 0 var dayMatches:[[Match]] = [] var currentDay = daysPlayed.first?.day ?? 0 var currentMonth = daysPlayed.first?.month ?? 0 var currentYear = daysPlayed.first?.year ?? 0 let sortedMatches = matches.sorted { (m1, m2) -> Bool in return m1.date < m2.date } var currentMatches:[Match] = [] for match in sortedMatches { if match.date.year == currentYear && match.date.month == currentMonth && match.date.day == currentDay { currentMatches.append(match) } else { dayMatches.append(currentMatches) currentMatches = [match] currentDay = match.date.day currentYear = match.date.year currentMonth = match.date.month } } for (i, matchGroup) in dayMatches.enumerated() { let stats = self.getCountedMatches(matches: matchGroup) cumulativeWins = cumulativeWins + stats.totalWins; cumulativeLosses = cumulativeLosses + stats.totalLosses; cumulativeRatios.append( DataPoint(x: Double(i), y: (Double(cumulativeWins) / (Double(cumulativeLosses) )), label: ("\(Utilities.monthToString(month: matchGroup.first!.date.month)) \( matchGroup.first!.date.day)"))) } return cumulativeRatios } func index(req: Request) throws -> EventLoopFuture<[Match]> { return Match.query(on: req.db).sort(\.$date).all() } func totalWins(req: Request) throws -> EventLoopFuture { return Match.query(on: req.db) .filter(\.$win == true) .count() } func totalLosses(req: Request) throws -> EventLoopFuture { return Match.query(on: req.db) .filter(\.$win == false) .count() } func getMarchStats(req:Request) throws -> EventLoopFuture { return getstatsForMonth(year: 2020, month: 03, req: req) } func getstatsForMonth(year:Int, month:Int, req: Request) -> EventLoopFuture{ let winCount = Match.query(on: req.db) .filter(\.$date >= getStartOfMonth(month: month, year: year)) .filter(\.$date <= getEndOfMonth(month: month, year: year)) .filter(\.$win == true ) .count() let lossCount = Match.query(on: req.db) .filter(\.$date >= getStartOfMonth(month: month, year: year)) .filter(\.$date <= getEndOfMonth(month: month, year: year)) .filter(\.$win == false ) .count() let combined = winCount.and(lossCount) return combined.map { (winCount, lossCount) -> (Stats) in return Stats.init( totalWins: winCount, totalLosses: lossCount) } } func getCasualStats( db: Database) -> EventLoopFuture{ return Match.query(on: db).filter(\.$competitive == false).all().map { matches in return Stats(totalWins: matches.filter{$0.win == true}.count, totalLosses: matches.filter{$0.win == false}.count) } } func getCasualStatsForGame( db: Database, gameId:String, afterDate:Date = Date(timeIntervalSince1970: 0)) -> EventLoopFuture{ return Match.query(on: db).filter(\.$competitive == false).filter(\.$codGame == gameId).filter(\.$date > afterDate ).all().map { matches in return Stats(totalWins: matches.filter{$0.win == true}.count, totalLosses: matches.filter{$0.win == false}.count) } } func getStatsForDay(year:Int, month:Int, day:Int, req: Request) -> EventLoopFuture{ let winCount = Match.query(on: req.db) .filter(\.$date >= getStartOfDay(day:day, month: month, year: year)) .filter(\.$date <= getEndOfDay(day: day, month: month, year: year)) .filter(\.$win == true ) .count() let lossCount = Match.query(on: req.db) .filter(\.$date >= getStartOfDay(day:day, month: month, year: year)) .filter(\.$date <= getEndOfDay(day: day, month: month, year: year)) .filter(\.$win == false ) .count() let combined = winCount.and(lossCount) return combined.map { (winCount, lossCount) -> (Stats) in return Stats.init(totalWins: winCount, totalLosses: lossCount) } } func statsForRecent(numberGames:Int, req:Request) -> EventLoopFuture { let winCount = Match.query(on: req.db) .sort(\.$date) .range(lower: 0, upper: numberGames) .filter(\.$win == true ) .count() let lossCount = Match.query(on: req.db) .sort(\.$date) .range(lower: 0, upper: numberGames) .filter(\.$win == false ) .count() let combined = winCount.and(lossCount) return combined.map { (winCount, lossCount) -> (Stats) in return Stats.init(totalWins: winCount, totalLosses: lossCount) } } private func getStartOfMonth(month:Int, year:Int) -> Date { let calendar = Calendar.current var components = DateComponents() components.timeZone = TimeZone(identifier: "GMT") components.day = 1 components.month = month components.year = year components.hour = 0 components.minute = 0 return calendar.date(from: components)! } private func getEndOfMonth(month:Int, year:Int) -> Date { let calendar = Calendar.current var components = DateComponents() components.day = -0 components.timeZone = TimeZone(identifier: "GMT") components.month = month + 1 components.year = year components.hour = 23 components.minute = 59 return calendar.date(from: components)! } private func getStartOfDay(day:Int, month:Int, year:Int) -> Date { let calendar = Calendar.current var components = DateComponents() components.timeZone = TimeZone(identifier: "GMT") components.day = day components.month = month components.year = year components.hour = 0 components.minute = 0 return calendar.date(from: components)! } private func getEndOfDay(day:Int, month:Int, year:Int) -> Date { let calendar = Calendar.current var components = DateComponents() components.timeZone = TimeZone(identifier: "GMT") components.day = day components.month = month components.year = year components.hour = 23 components.minute = 59 return calendar.date(from: components)! } private func getStartDate() -> Date { let calendar = Calendar.current var components = DateComponents() components.timeZone = TimeZone(identifier: "GMT") components.day = 10 components.month = 03 components.year = 2020 components.hour = 4 components.minute = 0 return calendar.date(from: components)! } private func createDate(day:Int, month:Int, year:Int, hour:Int, minute:Int) -> Date { let calendar = Calendar.current var components = DateComponents() components.timeZone = TimeZone(identifier: "GMT") components.day = day components.month = month components.year = year components.hour = hour components.minute = minute return calendar.date(from: components)! } func mostRecentDailyStats (req:Request) -> EventLoopFuture{ return getDaysPlayed(req: req).flatMap { (days) -> (EventLoopFuture) in return self.getStatsForDay(year: days.first?.year ?? 0, month: days.first?.month ?? 0, day: days.first?.day ?? 0, req: req) } } func recalc(req:Request) -> EventLoopFuture<[String:Stats]> { return forceCalculatedStats(db: req.db) } func forceCalculatedStats(db: Database) -> EventLoopFuture<[String:Stats]> { let statsWithHyder = statsWithPlayer(db: db, playerId: 5) let statsWithoutHyder = statsWithoutPlayer(db: db, playerId: 5) let statsFor2020 = getStatsForYear(year: 2020, db: db) let statsFor2021 = getStatsForYear(year: 2021, db: db) let hyderFuture = statsWithHyder.and(statsWithoutHyder) let hyderStats = hyderFuture.map { (withHyder, withoutHyder) -> [Stats] in return [withHyder, withoutHyder] } let casualOverall = getCasualStats(db: db) let bocwCasual = getCasualStatsForGame(db: db, gameId: "bocw") let mw2Casual = getCasualStatsForGame(db: db, gameId: "mw2", afterDate: Date(timeIntervalSince1970: 1635823473)) let vgCasual = getCasualStatsForGame(db: db, gameId: "vg", afterDate: Date(timeIntervalSince1970: 1635823473)) //nov 21 to exlude beta time in sept let matches = Match.query(on: db).sort( \.$date).all() return matches.and(hyderStats).and(statsFor2020).and(statsFor2021).and(casualOverall).and(bocwCasual).and(vgCasual).and(mw2Casual).map { arg -> ([String:Stats]) in let (((((((matches, hyderStats), statsFor2020), statsFor2021), casualOverall), bocwCasual), vgCasual),mw2Casual) = arg //print ("got matches \(Date().timeIntervalSince(startTime))") let queue = DispatchQueue(label: "com.sledsoft.cod-tracker.queue", attributes: .concurrent) let group = DispatchGroup() var overallStats:StatsWithMostRecentDailyRecord? var mwStats:StatsWithMostRecentDailyRecord? var bocwStats:StatsWithMostRecentDailyRecord? var mostRecentStats:Stats? var mwSixPlayers:Stats? var mwFivePlayers:Stats? var overallFourPlayers:Stats? var blackOpsColdWarNuketownHalloween:Stats? var vgCompetitive:StatsWithMostRecentDailyRecord? var mw2Cometitive:StatsWithMostRecentDailyRecord? // var mapStats:[Int:Stats]? // var worstMap:Int? // var bestMap:Int? // group.enter() queue.async { overallStats = self.getStatsWithMostRecentDailyRecord(sortedMatches: matches) group.leave() } group.enter() queue.async { mwStats = self.getStatsWithMostRecentDailyRecord(sortedMatches: matches.filter({ (match) -> Bool in return match.codGame == "mw" && self.shouldCountMatch(match: match ) })) group.leave() } group.enter() queue.async { bocwStats = self.getStatsWithMostRecentDailyRecord(sortedMatches: matches.filter({ (match) -> Bool in return match.codGame == "bocw" && self.shouldCountMatch(match: match ) })) group.leave() } group.enter() queue.async { overallFourPlayers = self.getAllMatchesByPlayerCount(matches: matches, playerCount: 4) //Feb group.leave() } group.enter() queue.async { mwFivePlayers = self.getCountedMatchesByPlayerCount(matches: matches.filter{$0.codGame == "mw"}, playerCount: 5) group.leave() } group.enter() queue.async { mwSixPlayers = self.getCountedMatchesByPlayerCount(matches: matches.filter{$0.codGame == "mw"}, playerCount: 6) group.leave() } group.enter() queue.async { blackOpsColdWarNuketownHalloween = self.getRecordForMapId(matches: matches.filter{$0.codGame == "bocw"}, mapId: "69") group.leave() } group.enter() queue.async { vgCompetitive = self.getStatsWithMostRecentDailyRecord(sortedMatches: matches.filter({ (match) -> Bool in return match.codGame == "vg" && self.shouldCountMatch(match: match ) })) group.leave() } group.enter() queue.async { mw2Cometitive = self.getStatsWithMostRecentDailyRecord(sortedMatches: matches.filter({ (match) -> Bool in return match.codGame == "mw2" && self.shouldCountMatch(match: match ) })) group.leave() } group.wait() return [ "bocw_nuketown_halloween":Stats(totalWins: blackOpsColdWarNuketownHalloween!.totalWins, totalLosses: blackOpsColdWarNuketownHalloween!.totalLosses), "mw_overall":Stats(totalWins: mwStats!.totalWins, totalLosses: mwStats!.totalLosses), "no_hyder_overall":Stats(totalWins: hyderStats[1].totalWins, totalLosses: hyderStats[1].totalLosses), "with_hyder_overall":Stats(totalWins:hyderStats[0].totalWins, totalLosses: hyderStats[0].totalLosses), "bocw_overall":Stats(totalWins: bocwStats!.totalWins, totalLosses: bocwStats!.totalLosses), "2020_overall":Stats(totalWins: statsFor2020.totalWins, totalLosses: statsFor2020.totalLosses), "2021_overall":Stats(totalWins: statsFor2021.totalWins, totalLosses: statsFor2021.totalLosses), "mw_six_players":Stats(totalWins: mwSixPlayers!.totalWins, totalLosses: mwSixPlayers!.totalLosses), "overall_four_players":Stats(totalWins: overallFourPlayers!.totalWins, totalLosses: overallFourPlayers!.totalLosses), "mw_five_players":Stats(totalWins: mwFivePlayers!.totalWins, totalLosses: mwFivePlayers!.totalLosses), "overall":Stats(totalWins: overallStats!.totalWins, totalLosses: overallStats!.totalLosses), "casual_overall":Stats(totalWins: casualOverall.totalWins, totalLosses: casualOverall.totalLosses), "bocw_casual":Stats(totalWins: bocwCasual.totalWins, totalLosses: bocwCasual.totalLosses), "vg_casual":Stats(totalWins: vgCasual.totalWins, totalLosses: vgCasual.totalLosses), "vg_competitive":Stats(totalWins: vgCompetitive!.totalWins, totalLosses: vgCompetitive!.totalLosses), "mw2_casual":Stats(totalWins: mw2Casual.totalWins, totalLosses: mw2Casual.totalLosses), "mw2_competitive":Stats(totalWins: mw2Cometitive!.totalWins, totalLosses: mw2Cometitive!.totalLosses), ] } } func overall(db: Database) throws -> EventLoopFuture { let dashboardStats = try dashboard(db:db) let matches = Match.query(on: db).sort( \.$date).all() let mapConfigs = getMapConfigs(db: db) return matches.and(dashboardStats).and(mapConfigs).map { arg -> (OverallStats) in let ((matches, dashboardStats),mapConfigs) = arg let queue = DispatchQueue(label: "com.sledsoft.cod-tracker.queue", attributes: .concurrent) let group = DispatchGroup() var mapStats:[Int:Stats]? var worstMap:Int? var bestMap:Int? // group.enter() queue.async { mapStats = self.getMapStats(matches: matches,game: "mw", competitive: true) //print ("maps done \(Date().timeIntervalSince(startTime))") group.leave() } // group.enter() queue.async { let mapStats = self.getMapStats(matches: matches,game: "mw", competitive: true) bestMap = self.getBestMap(records: mapStats) group.leave() } group.enter() queue.async { let mapStats = self.getMapStats(matches: matches,game: "mw", competitive: true) worstMap = self.getWorstMap(records: mapStats) group.leave() } group.wait() let dashboardItems:[DashboardItem] = (dashboardStats.dashboardItems + [ DashboardItem(codTrackerId:"best_map_overall", title: "Best Map", content: mapConfigs.first{$0.mapId == bestMap}?.name ?? "error", title2: "Ratio", content2: "\(mapStats![bestMap!]!.winLossRatio) \(mapStats![bestMap!]!.record)", sortOrder: 12), DashboardItem(codTrackerId:"worst_map_overall", title: "Worst Map", content: mapConfigs.first{$0.mapId == worstMap}?.name ?? "error", title2: "Ratio", content2: "\(mapStats![worstMap!]!.winLossRatio) \(mapStats![worstMap!]!.record)",sortOrder: 13), ]).sorted{ $0.sortOrder < $1.sortOrder } return OverallStats(dashboardItems: dashboardItems) } } func overall(req: Request) throws -> EventLoopFuture { return try overall(db: req.db) } func getMapConfigs(db: Database) -> EventLoopFuture<[MapConfig]> { return Map.query(on: db).all().map { map in return map.map { m in return m.mapConfig } } } func mapRecords(req: Request) throws -> EventLoopFuture<[MapRecord]> { let matches = Match.query(on: req.db).all() let mapConfigs = getMapConfigs(db: req.db) return matches.and(mapConfigs).map { matches, mapConfigs in let mapStats:[Int:Stats] if let game = req.parameters.get("game", as: String.self), let competitive = req.parameters.get("competitive", as:Bool.self) { let gameMode = req.parameters.get("gamemode", as:Int.self) ?? -2 mapStats = self.getMapStats(matches: matches,game: game, competitive: competitive, gameMode: gameMode) } else { mapStats = self.getMapStats(matches: matches,game: "mw", competitive: true) } let sortedMaps = self.mapsSortedByBest(records: mapStats) let records = sortedMaps.map { (mapId) -> MapRecord in return MapRecord(map: mapConfigs.first{$0.mapId == mapId}!, stats: mapStats[mapId]!, ratio:mapStats[mapId]!.winLossRatio) } var wins:Double = 0 var loss:Double = 0 for record in records { //print("\(record.map.name) \(record.stats.record) \(record.ratio)") wins = wins + Double(record.stats.totalWins) loss = loss + Double(record.stats.totalLosses) } return records } // // return Match.query(on: req.db).all().map { (matches) -> [MapRecord] in // // // // let mapStats:[Int:Stats] // // if let game = req.parameters.get("game", as: String.self), // let competitive = req.parameters.get("competitive", as:Bool.self) { // // let gameMode = req.parameters.get("gamemode", as:Int.self) ?? -2 // mapStats = self.getMapStats(matches: matches,game: game, competitive: competitive, gameMode: gameMode) // // } // else { // mapStats = self.getMapStats(matches: matches,game: "mw", competitive: true) // } // // // let sortedMaps = self.mapsSortedByBest(records: mapStats) // // let records = sortedMaps.map { (mapId) -> MapRecord in // return MapRecord(map: MapData.allMaps[mapId]!, stats: mapStats[mapId]!, ratio:mapStats[mapId]!.winLossRatio) // } // // var wins:Double = 0 // var loss:Double = 0 // // for record in records { // //print("\(record.map.name) \(record.stats.record) \(record.ratio)") // wins = wins + Double(record.stats.totalWins) // loss = loss + Double(record.stats.totalLosses) // // } // return records // } } func mapsSortedByBest (records :[ Int:Stats] ) -> [ Int ] { return records.keys.sorted { (map1, map2) -> Bool in return records[map1]?.getRatioDouble() ?? 0.0 < records[map2]?.getRatioDouble() ?? 0.0 }.reversed() } func getCountedMatchesByPlayerCount(matches:[Match], playerCount:Int) -> Stats { return getCountedMatches(matches: matches.filter{$0.playerList.count == playerCount}) } func getRecordForMapId(matches:[Match], mapId:String) -> Stats { return getAllMatches(matches: matches.filter{$0.map == mapId}) } func getAllMatchesByPlayerCount(matches:[Match], playerCount:Int) -> Stats { return getAllMatches(matches: matches.filter{$0.playerList.count == playerCount}) } func getBestMap (records :[ Int:Stats] ) -> Int { let maps = records.keys.sorted { (map1, map2) -> Bool in return records[map1]?.getRatioDouble() ?? 0.0 < records[map2]?.getRatioDouble() ?? 0.0 } return maps.last ?? -1 } func getWorstMap (records :[ Int:Stats] ) -> Int { let maps = records.keys.sorted { (map1, map2) -> Bool in return records[map1]?.getRatioDouble() ?? 0.0 < records[map2]?.getRatioDouble() ?? 0.0 } return maps.first ?? -1 } func getMapStats(matches:[Match], game:String, competitive:Bool, gameMode:Int = -2) -> [Int:Stats] { var mapStats:[Int:Stats] = [Int:Stats]() let filteredMatches = matches .filter{$0.competitive == competitive} .filter{$0.codGame == game} .filter{ if gameMode >= 0 { return $0.gameMode == gameMode } else if gameMode == -2 { // -2 is all for now return true } else { return true } } for match in filteredMatches { if competitive == true { if !shouldCountMatch(match: match){ continue } } if let map = match.map, let mapInt = Int(map) { if mapStats[mapInt] == nil { mapStats[mapInt] = Stats(totalWins: 0, totalLosses: 0) } if match.win { mapStats[mapInt]?.totalWins += 1 } else{ mapStats[mapInt]?.totalLosses += 1 } } } return mapStats } func statsWithPlayer(db: Database, playerId:Int) -> EventLoopFuture { return Match.query(on: db) .filter(\.$players ~~ "\(playerId)") .all().map { (matches) -> (Stats) in return self.getCountedMatches(matches: matches) } } func statsWithoutPlayer (db: Database, playerId:Int) -> EventLoopFuture { return Match.query(on: db) .filter(\.$players !~ "\(playerId)") .all().map { (matches) -> (Stats) in return self.getCountedMatches(matches: matches) } } private func getDaysPlayed(req:Request) -> EventLoopFuture<[CODDate]> { return Match.query(on: req.db).sort(\.$date, .descending).all().map { (matches) -> ([CODDate]) in return matches.map { (match) -> CODDate in return CODDate(month: match.date.month, year: match.date.year, day: match.date.day, hour: match.date.hour, minute: match.date.minute) }.reduce([CODDate]()) { (datesPlayed, codDate) -> [CODDate] in if datesPlayed.contains(where: { (existingDate) -> Bool in if codDate.month == existingDate.month && codDate.year == existingDate.year && existingDate.day == codDate.day{ return true } return false }){ return datesPlayed }else { return datesPlayed + [codDate] } } } } func allDaily(req:Request) -> EventLoopFuture{ return getDaysPlayed(req: req).flatMap { (previousDays) -> (EventLoopFuture) in func getDailyStats (_ remaining: ArraySlice, allDailyStats: inout [DailyStats], eventLoop: EventLoop) -> EventLoopFuture<[DailyStats]> { var remaining = remaining if let first = remaining.popLast() { return self.getStatsForDay(year: first.year, month: first.month, day:first.day, req: req).flatMap { [remaining, allDailyStats] (stats) -> EventLoopFuture<[DailyStats]> in var allDailyStats = allDailyStats let totalWins = allDailyStats.reduce(Double(stats.totalWins)) { (total, dailyStats) -> Double in return total + Double(dailyStats.stats.totalWins) } let totalLosses = allDailyStats.reduce(Double(stats.totalLosses)) { (total, dailyStats) -> Double in return total + Double(dailyStats.stats.totalLosses) } allDailyStats.append(DailyStats(day: first.day, month: first.month, year: first.year, stats: stats, cumulativeRatio: self.getRatio(num: totalWins, den: totalLosses))) return getDailyStats(remaining, allDailyStats:&allDailyStats, eventLoop: eventLoop) } } else { return req.eventLoop.makeSucceededFuture(allDailyStats) } } var stats:[DailyStats] = [] let dailyStats = getDailyStats(Array(previousDays)[0.. AllDailyStats in return AllDailyStats(dailyStats: dailyStats.filter({ (dailyStats) -> Bool in if dailyStats.stats.totalWins == 0 && dailyStats.stats.totalLosses == 0 { return false } return true }).reversed() ) } } } private func getRatio( num:Double, den:Double) -> String { var returnString = "" let deno = (den != 0) ? den : 1 returnString = String((Double(num) / Double(deno)).truncate(places: 2)) if den == 0 { returnString = returnString + "+" } return returnString } func getCumulativeWinLossRatios(req:Request) -> EventLoopFuture<[DataPoint]> { return getDaysPlayed(req: req).flatMap { (previousDays) -> (EventLoopFuture<[DataPoint]>) in func getRatios (_ remaining: ArraySlice, allDailyStats: inout [DailyStats], cumulativeWinLossRatios: inout [DataPoint], eventLoop: EventLoop) -> EventLoopFuture<[DataPoint]> { var remaining = remaining if let first = remaining.popLast() { return self.getStatsForDay(year: first.year, month: first.month, day:first.day, req: req).flatMap { [remaining, allDailyStats, cumulativeWinLossRatios] (stats) -> EventLoopFuture<[DataPoint]> in var allDailyStats = allDailyStats let totalWins = allDailyStats.reduce(Double(stats.totalWins)) { (total, dailyStats) -> Double in return total + Double(dailyStats.stats.totalWins) } let totalLosses = allDailyStats.reduce(Double(stats.totalLosses)) { (total, dailyStats) -> Double in return total + Double(dailyStats.stats.totalLosses) } var cumulativeWinLossRatios = cumulativeWinLossRatios if !(stats.totalWins == 0 && stats.totalLosses == 0) { let date = self.createDate(day: first.day, month: first.month, year: first.year, hour: first.hour + 6, minute:first.minute) // 6 hours to make sure we pick a time that isnt on borders of us time zones // //print ("p \(date.timeIntervalSince1970)") let x = Double(cumulativeWinLossRatios.count) let d = Date(timeIntervalSince1970: date.timeIntervalSince1970) cumulativeWinLossRatios.append(DataPoint(x:x , y: (totalWins/totalLosses).truncate(places: 2), label:("\(Utilities.monthToString(month: d.month)) \(d.day)"))) } allDailyStats.append(DailyStats(day: first.day, month: first.month, year: first.year, stats: stats, cumulativeRatio: self.getRatio(num: totalWins, den: totalLosses))) return getRatios(remaining, allDailyStats:&allDailyStats, cumulativeWinLossRatios:&cumulativeWinLossRatios, eventLoop: eventLoop) } } else { return req.eventLoop.makeSucceededFuture(cumulativeWinLossRatios) } } var stats:[DailyStats] = [] var cumulativeWinLossRatios:[DataPoint] = [DataPoint]() return getRatios(Array(previousDays)[0..